major detail: The Good, the Bad, and the Ugly
As a child, I had no idea just how many details there are to the life of a car. I had no idea how many small details could make a car better than it was before I started driving, and I had no idea how many major ones could make a car worse.
I don’t claim to be an expert on car parts or design, but I do know that most cars aren’t perfect in the first place. As I’ve said before in the podcast, I don’t think it’s a good idea to throw away a $3,400 car because the paint is peeling, or the interior needs refinishing. That’s a waste.
I think a lot of people just assume that a car is better than it was before they bought it. This is probably one of the biggest mistakes you can make. They buy a car because they want a car that is “like new” in the eyes of a mechanic. Well if the car is “like new” in the eyes of a mechanic, it must be good.
I have a friend who bought his new car a few months ago. Now that the paint on his car is peeling, and the interior needs some refinishing, he calls me and tells me what he thinks the car should be like. He says its a car that looks like it just got painted. He said that it had a fresh coat of paint that made it look like the car was never there, and he was amazed that it even made it through the day.
The car that he bought, and got that new paint from was a different color than the car he has now. The paint on his car was clear and new, and the paint on his new car is clear and old. This is the kind of thing that people do when their car is new, but then they do it the exact opposite of what they should.
Car paint is the easiest kind of paint to get wrong because it’s clear. It’s also easy to get wrong because it’s old. The new car is a different color than the old car. The old car is paint that was fresh and new. The new car is paint that was clear. This is a major detail that no one really seems to care about.
There are two kinds of detail: The detail that you want to see and the detail that you don’t want to see. Some people don’t want the detail that they see, and that is fine. Some people don’t even want the detail that they don’t see. The detail that you see is what you’re trying to avoid. The detail that doesn’t make you want to see is what you want to avoid.
In the new game, you can turn the “view detail” feature on and off, but the fact remains that you can’t just turn it off. It’s a function that some of the mechanics of the game rely on to function, and if you turn it off, it will be turned off, and you won’t be able to use it. This is a good thing though because you really can’t tell what is and isn’t a view detail.
The game doesn’t actually use the view detail feature as much as some other games. It mainly focuses on the camera, which for most of the game is the most visible part of the game. Its a very simple camera that is used to point at things in the way that they would appear to the player in the game. That is why there are so many details about it.
Although many of the details are pretty basic, they are very clear and easy to read. In fact, there are a few details that are so basic that they can be read without any of the dialogue. For example, a few days ago the devs took us to the location of a gun fight between two groups of Visionaries, but the game does not actually show this fight.